The Morning Coffee – 3 December 2013

Top stories this morning include a column on Amazon's expansion into Australia (link), a new children's library (link), a trick for getting Kindle Store best-seller info by email (link), a look at Pubslush (link), and more.

  • reading_platform_courtesy_anagrama_0[1]Amazon’s Australian Kindle store: an unhappy ending for the book industry? (
  • A crowdfunded Dutch news site goes from concept to reality (Nieman Journalism Lab)
  • Designing a Mountain of Books for Children (Designers & Books)
  • E-Books Hold Tight to Features of Their Print Predecessors (
  • The end of bookstores is NOT at hand (The Way I See It – Mark Kolier)
  • Get Alerts for Best Seller Kindle Ebooks in Favorite Genres with IFTTT (LifeHacker)
  • Helpful Definitions for Modern Authors (
  • iHave a Dream: The unanswered questions behind LA’s ed tech fiasco (PandoDaily)
  • Pubslush: Can the Kickstarter for books find its niche? (TNW)
  • StoriesAlive Delivers Kid Friendly Books (AppNewser)

About Nate Hoffelder (11464 Articles)
Nate Hoffelder is the founder and editor of The Digital Reader: "I've been into reading ebooks since forever, but I only got my first ereader in July 2007. Everything quickly spiraled out of control from there. Before I started this blog in January 2010 I covered ebooks, ebook readers, and digital publishing for about 2 years as a part of MobileRead Forums. It's a great community, and being a member is a joy. But I thought I could make something out of how I covered the news for MobileRead, so I started this blog."

1 Comment on The Morning Coffee – 3 December 2013

  1. Steve Nagel (@snitstwits) // 3 December, 2013 at 10:09 am // Reply

    Regarding LA’s iPad experiment: I have given my grandkids older ipods and ipads, as I upgrade. The younger ones, ages 8 and 12, girl and boy, immediately used them for creating ecosystems in Minecraft, a game which is mandated in schools for 13 agers in Sweden precisely because of its encouragement of creative thinking. So the ipad is a blue guitar; it does not play things as they are (Wallace Stevens). We will know we have made the sea change to digital when games and films merge with words to create fully visual and vibrant tools and content. Until then, sad little stories like this one will persist.

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